Virtual reality
Reference:
Pozharov A.
The Neognostic Myth in Cyberspace
// Culture and Art.
2024. № 3.
P. 1-16.
DOI: 10.7256/2454-0625.2024.3.70016 EDN: VZEHFE URL: https://en.nbpublish.com/library_read_article.php?id=70016
Abstract:
The subject of the study is the functioning of the neognostic myth in cyberspace. Such aspects of the topic as the relationship between religion and the Internet from a non-instrumental point of view on technology are considered in detail. Digital and network technologies are seen as a modern repository of religious beliefs, and not as tools for proselytizing or proclaiming the good news. With the help of an archaeological approach to technical media, the author proposes to determine the deep times of the digital disclosure of technological mysticism, depending on a specific technical materiality characterized by wireless networks and mobile devices. Currently, there are trends in world culture towards the construction of a syncretic myth, which contains elements of the dying Christian paradigm and trends introduced into it from the outside or emerging again. The categorical apparatus developed in the discourse of postmodern aesthetics makes it possible to apply such methods as phenomenological, discursive, hermeneutic and archetypal analysis to the analysis of visual culture. In the study of visual neognostic myth, the concepts of archetypal models, plots, cliches, the theory of the evolution of symbols, general cultural positions of psychoanalysis and the concept of myth are used. The main conclusions of the study are as follows. Gnostic epistemology underlies the imagination of cyberspace. There is a constant in the history of the West that Eric Davis calls "techno-gnosis." In this regard, cybergnosis would be only the latest incarnation of a profound phenomenon. In the world of cyberculture, technognosis manifests itself in hacker ethics, cyberpunk literature, science fiction films and video games. With the help of an archaeological approach to technical media, the deep moments of the digital are determined, showing that there is a technological mysticism in video games that depends on a specific materiality. The new metamodern perception of the world recognizes not only the possibility of perceiving various logical and irrational paradigms of the world order and gaining knowledge about it, but also gives a positive connotation to pluralism itself, when diversity becomes more desirable than truth, which is characteristic of cyberspace. The novelty of the research lies in the fact that the research is the basis for the formation of a clear conceptual understanding of the phenomenon of the neognostic myth in its visual form (as opposed to verbal) as a dynamic cultural model generated by digital art strategies and implemented today in media culture.
Keywords:
cyborg, cybernaut, neo-Gnostic myth, video games, mystical imagination, sacredness, digital networks, media archaeology, technology, techno-paganism
Philosophy of culture
Reference:
Ponomareva A.
Absurdism and its relation to faith in Beckett's play "Waiting for Godot"
// Culture and Art.
2024. № 3.
P. 17-27.
DOI: 10.7256/2454-0625.2024.3.39307 EDN: ZZAJTU URL: https://en.nbpublish.com/library_read_article.php?id=39307
Read the article
First Peer Review:
Second Peer Review:
Third Peer Review:
|
EDN: ZZAJTU
|
Abstract:
The aim of the work is to pose the problem of the relation of absurdism to faith, considered by the example of the text of S. Beckett's literary work "Waiting for Godot". Research objectives: to give a philosophical analysis of artistic images, to reveal the specifics of the attitude to God among existentialist authors. The object of the study is the text of the play "Waiting for Godot", the subject is the connection of absurdism with the theological and providentialist attitude. The philosophy of the absurd is considered as bringing existentialist thinking to its ultimate foundations. The absurd, as the antipode of the theory of providentialism, represents a pole in the thinking of a religious person who is desperate to find cause-and-effect relationships in the world. According to the author, absurdism as a philosophical trend is rooted precisely in the religious worldview. The author tries to revise the term "absurdism" and find an answer to the question of what place the search for God occupies in absurdism. Examining the work of S. Beckett "Waiting for Godot", the author seeks to prove that one of the sources of absurdism is the awareness of abandonment by God (in the variation "God died" or "God turned away"), which is necessarily associated with attributing to God the function of giving meaning to things, processes, phenomena. The author's main contribution to the research of the topic is to identify the theological attitude as the basis for philosophical trends that position themselves as atheistic.
Keywords:
Waiting for Godot, existential crisis, existentialism, The Last Human, teology, Nietzsche, atheism, teleology, Absurdist fiction, absurd
Cultural heritage, tradition and innovation
Reference:
Wang W.
Youth "Hanfu culture" in the context of the subcultural perspective of the development of Chinese street fashion
// Culture and Art.
2024. № 3.
P. 28-39.
DOI: 10.7256/2454-0625.2024.3.70086 EDN: JBKUQI URL: https://en.nbpublish.com/library_read_article.php?id=70086
Abstract:
The development of the Hanfu Culture youth movement in China has been going on for more than ten years. The purpose of this study is to clarify the importance of the historical influence of ancient fashion on modern Hanfu costume and its perception by the youth of the country. The object of the study is social relations. An empirical survey using the example of young residents of Chengdu showed that fans of the "Hanfu culture" make up the absolute majority, and these are mainly women of a wide age range and Han youth with a higher cultural level with a good education. The author proves that the main goals of the Hanfu youth movement are: inheritance, dissemination and popularization of Hanfu culture; development and innovation of Hanfu culture. Based on the conducted surveys and tests, the author concludes that the rise of the youth "Hanfu culture" is mainly due to the following reasons: the awakening of national identity, inspired by the ongoing development of globalization; the increase in national consciousness caused by the emphasis on historical consciousness in domestic policy towards ethnic minorities. The following methods and methodology were used in the research process: Analysis of historical sources: historical documents, images, artifacts and literature; Questionnaires: among various population groups; Personal survey; Comparative analysis. The methodology included a comprehensive approach to the study of the historical context and its impact on modern fashion. The presented article explores the historical influence of ancient fashion on modern street fashion, taking into account questionnaires, personal survey and analysis of historical time periods and forms of Chinese Hanfu costume. The main conclusions of the study are to identify the significant influence of ancient fashion on modern street fashion trends, as well as to understand the importance of preserving historical heritage in modern fashion. A special contribution of the author to the research of the topic is an integrated approach to the analysis of historical data and opinions of various groups of society, which allowed us to get a more complete picture of the influence of ancient fashion on modern culture. The novelty of the research lies in the use of a combination of questionnaire methods, personal survey and analysis of historical forms to study this topic, which allowed us to obtain unique results and a deep understanding of the evolution of fashion.
Keywords:
questionnaire, research, innovation, Chengdu, historical costume, youth subculture, Hanfu movement, Hanfu Culture, dynasty, clothing