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Ryzhenkov M.E. Editing of the 3D educational content

Published in journal "Software systems and computational methods", 2013-1 in rubric "Virtual worlds and virtual reality systems", pages 95-105.

Resume: 3D-record of a lesson is a powerful tool for education in virtual worlds. However, as with the video records, the 3D-record needs to be edited by the teacher to turn into a high-quality educational content. As opposed to a video stream a 3D-record is a complex sequence of changes of synchronized properties bound to the timeline that starts from the beginning of the lesson. 3D-record editing capabilities require solving number of technical problems related to the size of the original data, removing unnecessary resources, speed of the record replay and the size of the network packages. The article is devoted to these issues.

Keywords: Software, 3d-content, editing, virtual worlds, 3d-record, education, synchronization, multimedia, resources, collection

DOI: 10.7256/2305-6061.2013.01.8

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